Tutorial P4: Immersive Video Communication
Oliver Schreer; Heinrich-Hertz-Institut
Time & Location
Sunday, 6 July 2003, 17:00 - 20:00, Location: Dover C
In this tutorial an overview is given to a new area of research called immersive video communication. The mission in immersive media is to design novel communication systems offering sensations similar to those experienced in real life. Such systems would re-create the perception of natural conditions, spaces and sensory stimuli to provide convincing impressions of social and physical presence. The wide field of applications reaches from the daily business - where immersive 3D videoconferencing may introduce a new era of tele-collaboration - to professional entertainment. New broadcast services like immersive 3D television will provide a state of presence which is the domain of the theme park, cinema or IMAX theatre today. The development of immersive systems requires inter-disciplinary expertise from many research areas including presence engineering, human factors, computer vision, computer graphics, video coding, high-speed networking, system design, hardware development, video acquisition and display technologies. The tutorial is divided in three different parts. An overview of the state-of-the-art is given in order to motivate the needs for research and development in this new area. In the second part, systems and concepts of current immersive video communication approaches are presented, which are namely immersive 3D video conferencing and immersive 3D television. Thirdly a more detailed presentation of algorithms follows including multiple aspects of hardware and software design.
Dr. Oliver Schreer graduated in Electronics and Electrical Engineering at the Technical University of Berlin in 1993. From 1993 until 1998, he was assistant teacher at the Institute of Measurement and Automation, Group of Control Theory and System Dynamics, responsible for lectures and practical courses in the field of image processing and pattern recognition. His research interests have been camera calibration, stereo image processing, 3D analysis, navigation and collision avoidance of autonomous mobile robots.
Since August 1998, he is working as project leader of the "Immersive Media & 3D Video"-Group in the Image Processing Department of FhG/HHI. In this context he is engaged in research for 3D analysis, novel view synthesis, real-time video conferencing systems and immersive TV applications. He was involved in the different European research projects like ACTS PANORAMA and IST VIRTUE.
In November 1999, he finished his PhD in electrical engineering at the Technical University of Berlin entitled by "Stereo Image Processing and Navigation in Mobile Robotics".
Since autumn 2001, Oliver Schreer is Adjunct Professor at the Faculty of Electrical Engineering and Computer Science, Technical University Berlin giving lectures on 3D Video Processing in video communications. He is guest editor for the IEEE Transactions on Circuits, Systems and Video Technology.
Peter Kauff is the head of the "Immersive Media & 3D Video" Group at Heinrich-Hertz-Institut (HHI), Fraunhofer Gesellschaft, Berlin, Germany. He received his Dipl.-Ing. degree in Electrical Engineering and Telecommunication from Technical University of Aachen, Germany in 1984. He has been with Heinrich-Hertz-Institute since then, involved in numerous German and European projects related to digital HDTV signal processing and coding, interactive MPEG-4-based services, as well as in a number of projects related to advanced 3D video processing for immersive tele-presence and immersive media. He has been engaged in several European research projects, such as EUREKA 95, RACE-project FLASH, ACTS-project HAMLET, COST211ter&quad, ESPRIT-Project NEMESIS, IST-Projects VIRTUE and ATTEST and the Presence Working Group of IST-FET Proactive Initiative.
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